Skip to main content

Audio::loadStreamWithStartOffset

Example:
AUDIO::LOAD_STREAM_WITH_START_OFFSET('STASH_TOXIN_STREAM', 2400, 'FBI_05_SOUNDS');

Only called a few times in the scripts.

Syntax​

mp.game.audio.loadStreamWithStartOffset(streamName, startOffset, soundSet);

Required Arguments​

  • streamName: String
  • startOffset: int
  • soundSet: String

Return value​

  • Boolean

Example​

// todo