Client-side functionsGame Static ObjectsAudioisAlarmPlayingOn this pageAudio::isAlarmPlayingExample:bool playing = AUDIO::IS_ALARM_PLAYING('PORT_OF_LS_HEIST_FORT_ZANCUDO_ALARMS');~Zerovv Syntax mp.game.audio.isAlarmPlaying(alarmName); Required Arguments alarmName: String Return value Boolean Example // todo