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Audio::getPlayerHeadsetSoundAlternate

Called 5 times in the scripts. All occurrences found in b617d, sorted alphabetically and identical lines removed:

AUDIO::GET_PLAYER_HEADSET_SOUND_ALTERNATE('INOUT', 0.0);
AUDIO::GET_PLAYER_HEADSET_SOUND_ALTERNATE('INOUT', 1.0);

Syntax​

mp.game.audio.getPlayerHeadsetSoundAlternate(p0, p1);

Required Arguments​

  • p0: String
  • p1: float

Return value​

  • Undefined

Example​

// todo